Visual C++ Redistributable 2015–2022
Common for modern games. On 64-bit Windows, some titles need both x64 and x86.
Recommended starting point
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Microsoft libraries used by many Windows games.
Common for modern games. On 64-bit Windows, some titles need both x64 and x86.
Recommended starting point
Older games may need the 2013, 2012, 2010, 2008 or 2005 runtime. Install only the version required.
For older games
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Framework generations differ. Check the version the game requires.
For apps built on the .NET Framework 4.x family.
Legacy .NET Framework
Includes .NET 2.0 and 3.0 support; often enabled through Windows Features.
Often a Windows feature
For modern .NET desktop apps. Choose the version and architecture the app requests.
Version depends on the app
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Legacy components for specific games; these supplement, not replace, Windows DirectX.
Adds legacy D3DX, XAudio 2.7 and XInput 1.3 components. It does not replace Windows DirectX.
Useful for older PC games
Some older games require PhysX components, even on non-NVIDIA GPUs.
Game-specific dependency
Legacy audio library. Install when a game specifically requires OpenAL.
Audio library
Vulkan support comes with your GPU driver. Update it from the official vendor.
Use your GPU vendor
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Install only when a game specifically requires them.
Required by some Microsoft XNA games, including older indie releases.
For XNA games
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These are emulators, not runtimes. Some require separate system files.
PS3 emulator. Install official PS3 system software; compatibility varies by game.
Emulator + firmware
PS2 emulator. Follow its setup guide and use system files from your own console.
Emulator
Xbox 360 emulator. Check the compatibility list for your game.
Emulator
GameCube and Wii emulator. Consult the official setup guide.
Emulator
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Starting points, not guaranteed fixes. Errors can have multiple causes.
Visual C++ runtime
Start with the current Visual C++ Redistributable. Some older games need a separate legacy version.
Visual C++ 2010
Check the Microsoft archive for the Visual C++ 2010 package matching the game architecture.
Legacy DirectX component
Install the DirectX End-User Runtime (June 2010) from Microsoft.
Legacy DirectX component
Try the DirectX End-User Runtime (June 2010), not a random DLL download.
Missing or mismatched .NET version
Check the documented requirements for the game. .NET Framework and modern .NET are different families.
Game-specific physics dependency
Check the game documentation and install the appropriate NVIDIA PhysX package if required.
Avoid DLL download sites. Use official packages, verify game files when needed and update GPU drivers from the vendor.